Site News for 2011
- 19 September 2011
- Improved aluminium plant by andythenorth and coded it.
Aluminium plant
- 12 September 2011
- Drew and coded bauxite mine with animation.
Bauxite mine
- 05 August 2011
- Coded new building materials shop.
- Coded a Lenta shop.
"Lenta" shop
- 03 August 2011
- Drew new building materials shop.
Building materials shop
- 28 July 2011
- Provided more layouts for new brick works and cement works.
- 27 July 2011
- Coded new Plastic plant by andythenorth.
- 25 July 2011
- Coded new brick works.
- 22 July 2011
- Fixed snow appearance code according to NEWGRF specification change.
- Coded new cement works.
- 11 July 2011
- Made the small changing and partial snowing of the plastic plant by andythenorth.
Plastic plant
- 10 July 2011
- Drew new tiles for cement works, drawn by andythenorth, inspired by cement works by MHz. Snowed the cement works. Made small changes in cement works graphics.
Cement works
- 07 July 2011
- Drew new brick works. Pit graphics is based on sand pit graphics.
Brick works
- 19 June 2011
- ECS Vectors 1.1.2 realized.
- Added Hungarian translation.
- 18 May 2011
- ECS Vectors 1.1.1 realized.
- Coded German translation for parameters descriptions.
- 18 April 2011
- Fixed wrong store place size and production text for steel mill.
- 17 March 2011
- Updated wiki for ECS 1.1.
- 14 March 2011
- ECS Vectors 1.1 realized.
- Updated Dutch translation.
- 12 March 2011
- Production level growing above 12% now requires higher transportation level (above 75% instead of above 50%) for mine-type raw material industries.
- Updated Polish translation.
- 02 March 2011
- Last water tower in town si now protected in desert.
- 24 February 2011
- The project is NINE years old. Congratulations!
- 07 February 2011
- New house drawn - Pied Piper's House.
Pied Piper's House
- 22 January 2011
- Small fixes in Dale of Scandy II scenario.
- 10 January 2011
- ECS houses - minor bug fixes.
- 09 January 2011
- ECS houses - wiki updated.
- 07 January 2011
- ECS houses is v 1.0 now.
- 03 January 2011
- Decreased farm production grow requirements from 75% to 70%, removed decrease counter in winter and march when farm is above snow line.
- 02 January 2011
- Small fixes in Dale of Scandy II scenario.
Dale of Scandy II
- 01 January 2011
- Redid old Dale of Scandy scenario to 512 x 512 and ECS.